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The Dyne Project
I am one of the people who ran Clan Dyne, doubt many have heard of it, with some of the most inventive UMS mappers either riding along it's back or being held within the safe confines of it's wing. While I myself am probrably a mediocre mapper, I do have extensive triggering knowledge and know just about every triggering concept.
My plans for SC2 is to take the little habit I have begun to build, where I take a small sized map and put more detail into the triggering of the game than the terrain, which is something I have never been able to be happy with. So with SC2, I will go for an early example of what the new triggering abilities can allow with an innovative touch.
...Anywho... Hai.
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Room of Angel
Here's a lullaby to close your eyes... Good-bye...
It was always you that I despised,
I don't feel enough for you to cry... Oh well,
Here's a lullaby to close your eyes... Good-bye.....
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