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Old 01-15-2008, 04:42 PM
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TerranoZergus TerranoZergus is offline
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Lightbulb BlizzCast Episode 1: Interview with Sam Didier

Blizzard have launched the official “BlizzCast” page. In the first episode, Karune, Blizzard’s RTS community manager, interviews Sam Didier, art director for StarCraft 2.
We’ll focus on the StarCraft relevant information.
Highlights:
* Sam describes StarCraft as more serious, grittier and darker than the WarCraft universe. He says StarCraft is a more focused universe while WarCraft is freer and less constrained (the Panda hero, the Brewmaster, is a good example).
* The StarCraft 1 Dark Templars were all based on the prototypic “secret-agent-type-ninja guy” that Zeratul was designed to be. In StarCraft 2, more variation was planned for the different Dark Templar units and a more hardened look was given to the Dark Templar unit itself - Zerg bones and other trophies were added to them.
* About the Zerglings: “It’s StarCraft II, baby, you know. We don’t want to be doing something we did ten years ago and just doing a 3D version of it.”
* Samwise recommends taking courses in Max or Maya if you’re looking to get into the gaming industry as an artist. He says people with multiple skills, such as texturing and modeling, are more highly valued.
The rest of the cast deals with World of WarCraft. You can read the transcript of both interviews in the episode 1 page.
For more Samwise Didier, check out these video interviews from the Leipzig Games Convention.
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Old 06-25-2008, 08:21 AM
baadman28 baadman28 is offline
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